![]() Emotionally, its a moment that you wouldn’t see coming given that heroes typically win before these events happen, but FFVI provided an alternative where the heroes must come back together and try again. ![]() This is where Kefka destroys the world and you wake up to the once lively green map littered with pollution and sadness. For some fans, this will come as a pretty big shock given that the World of Ruin is an important moment in the game. Then we started talking about reworking that.” ![]() Series creator Hironobu Sakaguchi says, “Actually we didn’t initially plan to make the World of Ruin at all.” and Kitase adds, “We originally planned for the party to save the world and defeat Kefka just as things were looking grim and the world was about to be destroyed. One important key moment during the interview happened when the team discussed the “World of Ruin”. During an interview in the Japanese magazine Famitsu, the creators discuss why they implemented certain features as well as their favorite systems. How long do you plan on hanging back there Arent you gonna try to pass me. Final Fantasy VI is celebrating its 25th anniversary and with that, the creators have come together to reflect on their time working on the game. This wild ride across the pre-ruin world map loses something in screenshot format.
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